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Paladins: Champions of the Realm |
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Developer: Evil Mojo Games This game has unused animations. |
This game is still under active development. Be aware that any unused content you find may become used or removed in the future. Please only add things to the article that are unlikely to ever be used, or went unused for some time. If they do get used, please remove them from the page and specify in the edit summary! |
This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |
To do:
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Paladins: Champions of the Realm (commonly shortened to Paladins) is a free-to-play first-person MOBA-inspired hero shooter, made by the same people who brought you two actual MOBAs; Smite and Paladins Strike. Unlike those two games, however, this game constantly gets into comparisons between Overwatch and Team Fortress 2 despite the blatantly obvious differences in gameplay style and character design. But we digress.
- 2Unused Skins
Sub-Pages
Unused 'Out Of Mana' Voice Responses Champion voice responses for running out of Mana, Mah-nuh, Schmooga-Boogah, and Nebolideboli. There are a lot of them. |
Unused Voice Packs This rabbit-leipori deep dive into unused sounds has just gotten started. |
Unused Skins
Furia Skins
When Furia was announced and released onto the Public Test Server for players to try out, her original design showed more leg than her fully released counterpart. This was due to fan backlash, as Furia's design was not reflecting her much less revealing concept art. As a result, Furia was redesigned to be less skimpy one day after being shown off, with her legs gaining some modesty. The Public Test Server 'Default' and 'Golden' skins were scrapped, but the 'Iron Maiden' skin remained for those who liked her original design.
PTS Default SkinPTS Golden Skin |
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Hidden Kabuki Facepaint
The removal of the Parts 'n' pieces system, which allowed for mixing cosmetic sets with each other, was removed when the game fully released. This had the side effect of hiding a portion of a specific skin for Talus, Oni, which has hidden kabuki facepaint that his mask now covers up. The model and mask accessory have long since been merged into one model, but the textures and models themselves remain unaltered.
Unused Talent Icons
Talents icons that were removed alongside their respective talents circa patch 2.01 to make balancing champions easier. If a Talent name in this gallery has a * next to it, that means that the Talent itself was not removed, but was added into a champions basekit (albeit modified), but the icon was removed from the game proper.
Darkstalker
Rally Here
Hair-Trigger
Demolition
Bucking Madness
Just Breathe
Freebooter*
Rain of Fire
Reprieve
Dragon fire Lance
Celerity
Wraith
Efflorescence
Wrath of the Stagalla
Celestial Touch
Firing Line
Suppression
Master of Arms
The Law Won
Death and Taxes
Artful Dodger
Davy Jones' Locker
Ripened Gourd Total war: shogun 2 collection mac os.
Yummy
Mischief
Recycler
The Void Abides*
Called Shot
Surprise Attack
Ambush
Raging Demon
Seething Rage
Alternating Current
First Blood
Firefight
Sapper Rounds
Scorched Earth
Little bee (pieiscool) mac os. Lifelike
Retaliation
Unused Cosmic and Obsidian Splash Art
For the longest time, the game lacked splash art for the in-game loading screens for Cosmic and Obsidian skins. This was fully rectified in Patch 3.02, which added proper splash art for all the Cosmic and Obsidian skins, which were previously using the below model renders as a placeholder. Of note, Jenos does not have such skins in-game, so it's odd they made a preview for him. Also, rather curiously, Willo's name is mis-spelled in the files as 'Willow' when it comes to her preview.
Cosmic Androxus
Obsidian Androxus
Cosmic Barik
Obsidian Barik
Cosmic Bomb King
Obsidian Bomb King
Cosmic Buck
Obsidian Buck
Cosmic Cassie
Obsidian Cassie
Cosmic Drogoz
Obsidian Drogoz
Cosmic Evie
Obsidian Evie
Cosmic Fernando
Obsidian Fernando
Cosmic Grohk
Obsidian Grohk
Cosmic Inara
Obsidian Inara
Cosmic Jenos
Obsidian Jenos
Cosmic Lex
Obsidian Lex
Cosmic Maeve
Obsidian Maeve
Cosmic Makoa
Obsidian Makoa
Cosmic MalDamba
Obsidian MalDamba
Cosmic Pip
Obsidian Pip
Cosmic Seris
Obsidian Seris
Cosmic Skye
Obsidian Skye
Cosmic Torvald
Obsidian Torvald
Cosmic Tyra
Obsidian Tyra
Cosmic Viktor
Obsidian Viktor
Cosmic Willo
Obsidian Willo
Cosmic Ying
Obsidian Ying
Unused Responses
This match starting response for Khan's 'Ameri-Khan' skin voice pack was initially added into the game upon the skins' release, which includes an audio oversight by the sound team. The swearing sine-tone hadn't been added into the sound file to cover the curse up. It was fixed in Patch 1.2 to include the sine-tone.
'Four score and seven years ago, I WAS BORN TO KICK A*Sudden Silence* AND GET BABES!' |
Here's an odd one. Hidden inside of 'WWB_VOX_ChurchHill_Skin01.pck' (Full Throttle Vivians' auto-callouts and some of her voice pack lines) is a file called 'WWB_VOX_ChurchHill_Skin01_Marketing_MissedYou', which has a monotone male voice saying the below in a bellowing low pitch voice. It has no relation to any sound in the game, and was added into the game's files in Hotfix #3 of the 2.05 'Steel Forged' update. It is removed as of the 2.07 'Pirate Treasure' update.
'I Missed You..' |
Unused Idle Responses
A lot of the champions have idle responses for when they're not doing anything. These are likely to be unused for the forseeable future as it's probably to discourage people from not playing the game so the player can hear these voice clips. That and going idle deliberately, disconnects you from the game instead of playing the voice clips.
Raeve Maeve
*Sings Darude: Sandstorm* |
'Should I wub, or should I dub, this is the question' |
Fun fact: the second quote for Raeve Maeve was used in the preview for the Raeve Maeve skin.
Talus
'Come on, Let's go!' | Talus |
Unused Animations
Androxus, Cassie, and Mal' Damba all have either unused emotes or unused animations for dismounting and mounting onto horses. Even when a Third-person view was added to the game, the animations for mounting and dismounting don't get activated as you're normally moving when the animation would play. In the case of Mounting, you're just thrust upon a horse, without much of an animation. Bomb King's 'Grumpy head' taunt was eventually used in update 2.01.
Unused Graphics
Found in Textures0.tfc is this image, commonly used in Other Unreal Engine 3 games, presumably to pad out the TFC file.
Summary:
Illegal file/folder names and conventions for the following operating systems:
Windows
Mac OS 9
Mac OS X
Description:
EXPLANATION & OVERVIEW
In the realm of cross-platform file sharing, sometimes the end users are not aware of the limitations posed by the operating system. This article will explain which characters can cause problems with files that use these characters.
WINDOWS CONVENTIONS
The Windows operating system can use two different file systems, Protected-Mode File Allocation Table (FAT) file system and the New Technology File System (NTFS). The two systems have much in common, but the characters permitted in a file or folder name may differ. In the conventions listed below, it is true for both systems unless otherwise specified. Specifically there are cases where NTFS does not have the limitations (see note below).
The following characters are invalid as file or folder names on Windows using NTFS:
/ ? < > : * | ' and any character you can type with the Ctrl key
In addition to the above illegal characters the caret ^ is also not permitted under Windows Operating Systems using the FAT file system.
Under Windows using the FAT file system file and folder names may be up to 255 characters long
Under Windows using the NTFS file system file and folder names may be up to 256 characters long
Under Window the length of a full path under both systems is 260 characters
In addition to these characters, the following conventions are also illegal:
Placing a space at the end of the name
Placing a period at the end of the name
The following file names are also reserved under Windows:
com1, com2, com3, com4, com5, com6, com7, com8, com9, lpt1, lpt2, lpt3, lpt4, lpt5, lpt6, lpt7, lpt8, lpt9, con, nul, and prn
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Note:
The previous conventions are true only if the application used in managing them is does not use the Unicode API. Although the file system may support most of the above mentioned conventions the operating system may not. For example the NTFS file system allow paths to have a length up to 32,767 characters with each component (folder, file, etc.) being limited to 255 characters. However some windows applications like Explorer, for example, may not behave correctly in this circumstance. Other software, like ExtremeZ-IP uses the Unicode API so that file and folder names with invalid characters may be stored onto the NTFS file system.
Below the Macintosh conventions will touch the fact that the colon ':' is an invalid character in the Macintosh Operating Systems. Under Windows and the NTFS file system the colon is an illegal character, because it is used to open alternate file streams. However all other characters can be moved on and off the NTFS file system if a program with Unicode support is used. Both ExtremeZ-IP and MassTransit support this Unicode filenaming convention.
MACINTOSH OS 9 CONVENTIONS
The only illegal character for file and folder names in Mac OS 9 is the colon ':'
File and folder names may be up to 31 characters in length
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MACINTOSH OS X CONVENTIONS
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Since Mac OS X is build on top of UNIX there are a few inherent conventions that OS 9 users may not expect. Because of this, migrating certain files and folders from OS 9 to OS X may cause unexpected behavior.
The only illegal character for file and folder names in Mac OS X is the colon ':'
File and folder names are not permitted to begin with a dot '.'
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File and folder names may be up to 255 characters in length
EXAMPLES OF UNEXPECTED BEHAVIOR
Below are a few scenarios that show what can happen if file names that are acceptable on one operating system are moved to another:
Example 1:
Create a file named com1 on Mac OS 9
Move the file to a Windows machine
Under Windows 2000 viewing the folder which contains the file via Explorer will result in Explorer crashing
Under Windows 2003 the file name cannot be changed because the file will require inherent access permissions
Example 2:
Create a file named .text on Windows
Move the file to a Mac OS X machine
The file will not be visible via the Finder
(File and folder names beginning with a dot mean the file or folder is hidden)
Example 3:
Create a file named foo/ on Mac OS X
Move the file to a Windows machine
If the file is viewed via Explorer the file name will not appear as it did on the OS X machine